Flash vs Apple

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Brief history

Adobe Flash is a software platform used to produce animations, browser games and applications. It was created by Futurewave in the mid-1990’s before the company was acquired by Macromedia who went on to make the software popular. Flash was widely used on the internet until the mid-2000’s when it was gradually replaced by other technologies. The most popular uses for Flash included short animations and games, and it was also used by Youtube before they changed their primary playback technology to HTML5.

Popular Flash websites from the late 90’s/Early 00’s:

Flash games and animations:


"eCards" (Very popular before social media):


Reasons why people want to get rid of Adobe Flash

  • Security and privacy problems (attacked by hackers)
  • Resource-heavy, Drains battery
  • Doesn’t work on mobile devices
  • Crashes a lot

There is a movement called “Occupy Flash” that its goal is “To get the world to uninstall the Flash Player plugin from their desktop browsers.” </p>

Apple and Adobe Flash controversy

The Apple and Adobe Flash controversy was a disagreement in the early 2010s between Apple Inc. and Adobe Systems over Adobe Flash technology, and specifically the Adobe Flash Player and its use on Apple iOS devices such as the iPhone and iPad.

On April 29, 2010, Steve Jobs, the co-founder and chief executive officer of Apple Inc., published an open letter called "Thoughts on Flash" explaining why Apple would not allow Flash on the iPhone, iPod touch and iPad. He cited the rapid energy consumption, poor performance on mobile devices, abysmal security, lack of touch support, and desire to avoid "a third party layer of software coming between the platform and the developer". He touched on the idea of Flash being "open", claiming that "By almost any definition, Flash is a closed system". Jobs tried to dismiss the idea that Apple customers are missing out by being sold devices without Flash compatibility. He quoted a number of statistics and concluded with "Flash is no longer necessary to watch video or consume any kind of web content."